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https://github.com/GeorgeSG/sarah.git
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Tweak bedroom dashboard
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+45
-59
@@ -30,7 +30,7 @@
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- type: custom:button-card
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template: default
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entity: light.bed_led
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name: LED
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name: Bed
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- type: custom:button-card
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template: default
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entity: light.bedside
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@@ -61,74 +61,43 @@
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- transform: translateY(-13px) # adjusted for state indicator size
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variables:
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state_indicator_id: automation.alarm_set_time
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- type: custom:button-card
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template:
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- default
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- with_state_indicator
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entity: fan.philips_airpurifier
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variables:
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state_indicator_id: binary_sensor.purifier_filter_needs_change
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state_indicator_size: 5px
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state_indicator_off_size: 0px
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state_indicator_on_color: var(--color-red)
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state_on_indicator_on_color: var(--color-red)
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- type: custom:decluttering-card
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template: purifier_target_humidity
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- type: custom:button-card
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template: default
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entity: binary_sensor.house_mode
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- type: custom:button-card
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template:
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- default
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- scene
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entity: script.scene_bedroom_neon
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name: Neon
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variables:
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scene_color_1: rgb(255, 0, 190)
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scene_color_2: rgb(0, 255, 190)
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- type: custom:button-card
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template:
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- default
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- scene
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entity: script.scene_bedroom_regular
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name: Regular
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variables:
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scene_color_1: rgb(254, 255, 209)
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- type: custom:decluttering-card
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template: media_with_controls
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variables:
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- player: media_player.master_bedroom
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- player_name: Bedroom
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- type: vertical-stack
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cards:
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- type: horizontal-stack
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title: Scenes
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title: Purifier
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cards:
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- type: custom:button-card
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template:
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- default
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- scene
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entity: script.scene_bedroom_neon
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name: Neon
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- with_state_indicator
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entity: fan.philips_airpurifier
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variables:
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scene_color_1: rgb(255, 0, 190)
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scene_color_2: rgb(0, 255, 190)
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- type: custom:button-card
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template:
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- default
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- scene
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entity: script.scene_bedroom_regular
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name: Regular
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variables:
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scene_color_1: rgb(254, 255, 209)
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- type: horizontal-stack
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title: Sensors
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cards:
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- type: custom:button-card
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template:
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- small
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- progress
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entity: sensor.bedroom_weather_temperature
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state_display: "[[[ return Math.round(entity.state) + ' °C' ]]]"
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- type: custom:button-card
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template:
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- small
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- progress
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entity: sensor.bedroom_weather_humidity
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state_display: "[[[ return Math.round(entity.state) + ' %' ]]]"
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variables:
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min_value: 25
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max_value: 90
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normal_value: 40
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high_value: 65
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low_color: "var(--color-red)"
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state_indicator_id: binary_sensor.purifier_filter_needs_change
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state_indicator_size: 5px
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state_indicator_off_size: 0px
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state_indicator_on_color: var(--color-red)
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state_on_indicator_on_color: var(--color-red)
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- type: custom:decluttering-card
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template: purifier_target_humidity
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- type: custom:button-card
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template:
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- small
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@@ -150,7 +119,16 @@
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normal_value: 1
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high_value: 10
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- type: custom:decluttering-card
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template: media_with_controls
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variables:
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- player: media_player.master_bedroom
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- player_name: Bedroom
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- type: vertical-stack
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cards:
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- type: horizontal-stack
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title: Sensors
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cards:
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- type: custom:button-card
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template: default
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@@ -164,3 +142,11 @@
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template: default
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entity: binary_sensor.bedroom_right_window
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name: Right window
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- type: custom:decluttering-card
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template: climate_card
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variables:
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- title: "Climate"
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- main_entity: sensor.bedroom_weather_temperature
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- left_entity: sensor.bedroom_weather_humidity
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- right_entity: sensor.bedroom_weather_pressure
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